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The last assignment in our polygon class was to create a realistic car, I had the opportunity to try out the shrinkwrap method in Blender. Modeled in Blender 2.8 and renderd in Cycles The model is not 100% finished, since I had to wait until my...

One project we did when we got introduced to "A-Class" Modeling. I took inspiration from of the 360 degree camera models from "Ricoh Theta". Modeling done in Alias AutoStudio, visualization done in Blender & color correction in Adobe Photoshop....

We got many shapes to mimic in the part called "Solid Modeling" of the Catia V5 course. These are some shapes I created during the course and wanted to visualize with Blender. I wanted to create a realistic procedural material for the metal parts that would...

We got an end project in the Catia V5 course "Solid Modeling", where we got dimensions for a PCB electric circuit board, to which we were tasked to create a casing box to it. Some of the more critical criteria for the project included: Specific outer dimensions. Slide-on/slide-off...

A project I did (Camera Heartery 2020) in Blender as a side project while attending to YRGO. Materials, models, and everything else but environment textures are done by me. A Tribute for my interest in imaging, technology, and photography. One last render with textures and two test...

I decided to model my (at that time current) cell phone, a first-generation iPhone SE. This was one of the first projects I did in Blender without any support from tutorials....