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A-Class Surface Rim, modeled in Alias Autostudio and visualized in Blender 2.93.1 (Cycles + Eevee). The model was built after 2d design input and with industry standard tolerances in mind. The project was done during my internship at AFRY's design office in Gothenburg.   Special thanks to Peter,...

The last assignment in our polygon class was to create a realistic car, I had the opportunity to try out the shrinkwrap method in Blender. Modeled in Blender 2.8 and renderd in Cycles The model is not 100% finished, since I had to wait until my...

One project we did when we got introduced to "A-Class" Modeling. I took inspiration from of the 360 degree camera models from "Ricoh Theta". Modeling done in Alias AutoStudio, visualization done in Blender & color correction in Adobe Photoshop....

We got many shapes to mimic in the part called "Solid Modeling" of the Catia V5 course. These are some shapes I created during the course and wanted to visualize with Blender. I wanted to create a realistic procedural material for the metal parts that would...

We got an end project in the Catia V5 course "Solid Modeling", where we got dimensions for a PCB electric circuit board, to which we were tasked to create a casing box to it. Some of the more critical criteria for the project included: Specific outer dimensions. Slide-on/slide-off...

A project I did (Camera Heartery 2020) in Blender as a side project while attending to YRGO. Materials, models, and everything else but environment textures are done by me. A Tribute for my interest in imaging, technology, and photography. One last render with textures and two test...

I decided to model my (at that time current) cell phone, a first-generation iPhone SE. This was one of the first projects I did in Blender without any support from tutorials....